We are focusing on four main areas of work, each of which plays a fundamental role in higher education and its transformation. These are digitalization, entrepreneurship, social impact and wellbeing.



Calendar  Oct 7 - 6:00pm CEST (Madrid Time)

These days, learning is something that can take place at any time and in any place. Learning is, in our age, something that we will do throughout our lives, either to renew or update of our professional knowledge or as a reorientation of our lives. Digital technologies support this possibility, that of ubiquitous, timeless, collaborative learning, linked to community or personal goals.

We need, therefore, more, improved technology to make sure that the learning experience is rich and varied. And we need to empower higher education institutions and their users to design and develop their own environments that ensure uniqueness and quality of experience, adaptation to personal needs, data protection and a sense of learning community.


We can make GEF even more interesting for you if we know your interests and your opinion. Tell us your thoughts!

Do you think that technology can be used to promote fairness and equality of opportunity?

Can technology be used to promote student motivation and active involvement?


Want to know more? Here we provide additional material related to this track.

25 years of ed tech

The monsters of education technology

What works and why? Student perceptions of ‘useful’ digital technology in univer

What’s next for Ed-Tech? Critical hopes and concerns for the 2020s

The Hopeless University: Intellectual Work at the end of The End of History

The role of the arts and humanities in thinking about artificial intelligence (A

AI in tertiary education

AI and education: guidance for policy-makers


If you have any ideas, articles or papers that you think may be of interest for the debate, share them with us!